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The Business Social Platform for Creatives Worldwide
Freelance
Full Time
Internship
Creative Brief
Posted by: The Creative Group | Representing: The Creative Group
Budget: $9,600.00
Job Type: Freelance
Field: Brand Design
Skill Requirements: Adobe Illustrator, Adobe In-Design, Adobe Photoshop
Project Start:July 3, 2013
Location:California, Los Angeles
Date Posted:Nov. 5, 2012, 10:27 a.m.
Project Start:July 3, 2013
Project End:Oct. 29, 2012
DETAIL DESCRIPTION
A full service marketing firm is seeking a talented and experienced mid level graphic designer with print experience to assist on an 8 week project. Knowledge of web is a plus, including iPad/Keynote, and web development.

Business property client looking for complete re-brand over the next few months. Project includes but not limited to: investigation, vision book, logo, property kit, neighborhood map, brochure. The freelancer needs to be proficient in the Adobe Creative Suite, preferably with web and Keynote experience. A large portion of the vision and mood design has been completed for this project, however they are looking for an individual that will be able to bring creative, fresh ideas to the design team. They are seeking a designer that will be prompt and work efficiently on projects, both in creative and production.

***bold, clean, finished, and sophisticated design style only!
***must have portfolio to present
***on-site project, must be able to commute to the LA area
Posted by: The Creative Group | Representing: The Creative Group
Budget: See Description
Job Type: Full / Part Time
Field: Art Direction, Brand Design, Graphic Design
Skill Requirements: Not Listed
Project Start:July 12, 2013
Location:California, Los Angeles
Date Posted:Oct. 6, 2012, 9:30 a.m.
Project Start:July 12, 2013
Project End:Sept. 19, 2017
DETAIL DESCRIPTION
We are looking for a Senior Designer who has a passion for the web and application interface. You MUST be a usability junkie. Face it, bad design makes your skin crawl - beautiful design puts a smile on your face. You sweat every pixel, but still understand the big picture. Your creative experience and inspiration extend beyond the digital realm. A serious sense of humor and a deep appreciation for the absurd are mandatory here.

Responsibilities
The Senior Designer is a strategic thinker who understands the impact that design has on business. They have the confidence and integrity to present in front of clients and articulate concepts, along with a strong affinity for branding and identity creation, creative focus, designer genes and technical ability.

The Sr. Designer is responsible for executing solid designs that speak to the creative and art direction provided. They also work well as a team member on an account, understands how teams operate, and knows what is expected in critiques and team meetings, working closely to ensure that the visual design communicates the desired message and functions successfully. The Senior Designer may take on creative lead responsibility and is expected to mentor designers.

Requirements
* A well-crafted and accurate online portfolio is required to apply for this position
* 3+ yrs overall experience preferred including:
* 2+ yrs as a graphic designer in one of the following areas: multimedia, agency creative or graphic design
* 1+ yrs experience in Internet design
* Bachelor’s degree preferred, or equivalent work experience (fine arts, graphic design, interactive design, etc.).


All candidates must live in the Greater Los Angeles Area!!
Posted by: Syndicate bleu | Representing: Syndicatebleu
Budget: See Description
Job Type: Full / Part Time
Field: Video Editing, Video Production
Skill Requirements: Final Cut Pro
Project Start:Sept. 20, 2012
Location:New York, New York City
Date Posted:Sept. 4, 2012, 6:12 a.m.
Project Start:Sept. 20, 2012
Project End:June 17, 2014
DETAIL DESCRIPTION
We are seeking a Preditor for one of our TV Network clients. You will be responsible for writing, producing and editing in Final Cut for on-air and off-air promo material. You will also implement brand strategy and creatively support brand directives and programming initiatives across multiple thematic channels, from concept to finish edit.

Requirements:
Must have strong Final Cut.
Should have 3-5 years of experience as a writer/producer in on-air
promotions for television industry.
REFERENCE URL’S:
http://syndicatebleu.com/jobs/detail/85


Posted by: Sony Playstation | Representing: Sony Computer Entertainment of...
Budget: See Description
Job Type: Full / Part Time
Field: 2D Animation, 3D Animation, Game Design
Skill Requirements: Autodesk Maya, Autodesk Mudbox, Zbrush
Project Start:July 11, 2013
Location:California, Los Angeles
Date Posted:Sept. 3, 2012, 5:25 a.m.
Project Start:July 11, 2013
Project End:Aug. 18, 2015
DETAIL DESCRIPTION
The Santa Monica Studio is an open and creative environment, where we strive to make the best games in the industry. Join us as we embark on our next project!

Overall, the position of Senior Environment Artist is expected to partner with the organization to:

Is a contributor to the development of the artistic techniques and processes utilized to define and achieve a product's visual style or encourage artistic evolution within the studio, this entails expanding methods to improve the production pipeline, tools, systems and visual integrity

Maintains the artistic goals and vision through all phases of the game development cycle from pre-production through final product release, this entails ensuring environment/level assets are of the highest artistic quality and uphold the integrity of the games design and artistic vision of the game as a whole

Maintain a good knowledge of the games design to facilitate communication and enable early identification of issues

Undertakes research and information gathering prior to the commencement of a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals

Facilitates requests or information needs regarding any aspect of the environment/level art creation process as requested
Capable of resolving a range of complex artistic development issues for both artists as well as other team members

Actively improves skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods

Possess strong time management and prioritization skills, this entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals

Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)

Qualifications
Strong traditional fine art skills, training and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design)

Proficient in the use of Maya (or 3d modeling package) and Photoshop, Z-Brush/Mudbox experience desirable

Familiarity with video game product development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture paining, surface sampling, particle systems, mapping techniques, UV layout, in-game animation, material setup, layout, sfx, and engine parameters/optimizations desirable

Previous or next-gen video game platform experience is desirable (e.g. PS2, PS3, X-box, X-box 360 etc)

Good communication, organizational, time management and interpersonal skills

At least 3 years of industry or related experience

At least 1 published titles considered a strength

Bachelor's degree in Fine Arts or equivalent
Posted by: Sony Playstation | Representing: Sony Computer Entertainment of...
Budget: See Description
Job Type: Full / Part Time
Field: 3D Modeling, 3D Texturing, Game Design
Skill Requirements: Not Listed
Project Start:July 5, 2013
Location:California, San Diego
Date Posted:Sept. 3, 2012, 5:19 a.m.
Project Start:July 5, 2013
Project End:Sept. 30, 2013
DETAIL DESCRIPTION
This position is for a temporary engagement through our staffing partner WorkforceLogic. The anticipated duration of this engagement is 3 months. The duration of the assignment cannot exceed 12 months.
The Environment Artist will be required to work with the Art Development Group and Cinematics Group to create both in-game and pre-rendered quality environments within a range of styles
The focus will be on environmental art pieces but may require some character creation as well
Qualifications

An advanced understanding of in-game art asset creation is required
Ability to create environments from both detailed concepts and a single photograph is required
Ability to take direction or concepts from rough idea to final model/texture then into lighting is required
An advanced understanding of Maya is required
Ability to use in-game technology to finalize assets
REFERENCE URL’S:
http://playstation.taleo.net/careersection/sceaexternal1/jobdetail.ftl


Posted by: Sony Playstation | Representing: Sony Computer Entertainment of...
Budget: See Description
Job Type: Full / Part Time
Field: Video Editing
Skill Requirements: Final Cut Pro
Project Start:July 12, 2013
Location:California, San Diego
Date Posted:Sept. 3, 2012, 3:48 a.m.
Project Start:July 12, 2013
Project End:Dec. 25, 2013
DETAIL DESCRIPTION
This position is for a temporary engagement through our staffing partner WorkforceLogic. The anticipated duration of this engagement is 2 months. The duration of the assignment cannot exceed 12 months.

Create: The Video Editor must have the ability to work in a collaborative environment, take direction, and possess excellent communication & client skills. A successful Video Editor will be able to interpret the needs of the Producer they are assigned to, as well as make suggestions about how the Edit should flow. The Video Editor will, with the Producer, interpret client feedback, and integrate those changes as necessary.

Contribute: The Video Editors primary responsibility will be to create strong narrative edits that conform to the messaging required of the client. The Video Editor should have the ability to allocate time and resources to ensure the highest quality in editing production. A critical eye with great attention to timing, music and sound design, are crucial to a successful candidate.

Develop: A good candidate is informed about all the latest editing software and techniques.
REFERENCE URL’S:
http://playstation.taleo.net/careersection/sceaexternal1/jobdetail.ftl


Posted by: Laika House
Budget: See Description
Job Type: Full / Part Time
Field: Animation, Art Direction
Skill Requirements: Not Listed
Project Start:Sept. 10, 2012
Location:Oregon, Portland
Date Posted:Aug. 30, 2012, 12:39 p.m.
Project Start:Sept. 10, 2012
Project End:June 17, 2013
DETAIL DESCRIPTION
LAIKA’s Art Intern will gain valuable “hands on” production experience and training by working 40 hours a week in collaboration with our skilled professionals. Interns are supported and challenged as they benefit from renowned stop-motion animation expertise. Specifically, the Art Intern will work with artists who design, paint, fabricate and construct sets, models, and props.

Essential Job Functions

Assist the art department in day-to-day production operations.
Assist in general organization and upkeep of the shops and work areas.
Perform repetitive duties such as priming and rolling canvasses, filling paint cans, and working with a variety of raw materials.
Meet established deadlines.
Adhere to rigorous safety standards.
Actively safeguard LAIKA’s Proprietary and Confidential Information

Qualifications

Completed his or her Junior year or graduated within the last two years with a Bachelor’s degree in Animation, Film, Fine Arts or other relevant area of study.
Willingness to listen, learn and do.
Skills in working with raw materials.
Good problem solving skills.
Able to work both collaboratively and independently.
Open to taking direction and able to embrace change.
Exhibit a strong attention to detail, communication skills, a great attitude, and work ethic.
REFERENCE URL’S:
https://laika.silkroad.com/epostings/index.cfm?fuseaction=app.dspjob&jobid=214216&company_id=15887&version=1&jobBoardId=1184


Posted by: Laika House
Budget: See Description
Job Type: Full / Part Time
Field: 2D Animation, 3D Animation
Skill Requirements: Not Listed
Project Start:Sept. 10, 2012
Location:Oregon, Portland
Date Posted:Aug. 30, 2012, 12:17 p.m.
Project Start:Sept. 10, 2012
Project End:June 11, 2013
DETAIL DESCRIPTION
LAIKA’s Stop-Motion Animation Intern will gain valuable “hands on” production experience and training by working 40 hours a week in collaboration with our skilled professionals. Interns are supported and challenged as they benefit from renowned stop-motion animation expertise. Specifically, the Stop-Motion Animation Intern will work with artists to make puppets come to life, define personality and emotion, and create visually stunning animation.

Essential Job Functions

Work closely with stop-motion animators to experience LAIKA’s world-class quality animation standards and innovation.
Opportunity to work on test stages and create animation sequences or shots using performance puppets.
Perform repetitive finely-detailed tasks with precision for extended periods of time.
Assist in general organization and upkeep of the work areas.
Assist in maintaining inventory and cleanliness of supplies.
Meet established deadlines.
Adhere to rigorous safety standards.
Actively safeguard LAIKA’s Proprietary and Confidential Information.

Qualifications

Completed his or her Junior year or graduated within the last two years with a Bachelor’s degree in Animation.
Willingness to listen, learn and do.
Strong creative background with a good artistic eye and sensibilities.
Good problem solving skills.
Capable of working both collaboratively and independently.
Able to take direction and able to embrace change.
Exhibit a strong attention to detail, communication skills, a great attitude, and work ethic.
REFERENCE URL’S:
https://laika.silkroad.com/epostings/index.cfm?fuseaction=app.dspjob&jobid=214213&company_id=15887&version=1&jobBoardId=1184