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The Business Social Platform for Creatives Worldwide
Freelance
Full Time
Internship
Creative Brief
Posted by: Kristel Fritz | Representing: Kabam
Budget: See Description
Job Type: Full / Part Time
Field: 2D Animation, 3D Animation
Skill Requirements: Adobe Flash, Adobe Illustrator, Adobe Photoshop
Project Start:Aug. 22, 2011
Location:California, San Francisco
Date Posted:Aug. 11, 2011, 9:45 a.m.
Project Start:Aug. 22, 2011
Project End:Aug. 31, 2021
DETAIL DESCRIPTION
Art | San Francisco, CA, United States

Kabam is growing and we’re growing quickly.

With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. We’re building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic massively multi-player social gaming space. Our studio business model allows us to sustain a startup culture that empowers you to drive change and create and own the outcome of your contributions – contributions that impact millions of gamers daily.

Think you have what it takes to make real games? We want to meet you.

WHAT YOU'LL DO:

At Kabam, small teams of artists, designers, and engineers work together to collaborate on exciting games. A 2D artist will contribute anything from concept sketches and mock-ups to finished production-ready art for use in a game. An artist might be called upon to work on anything from a detailed, beautifully-rendered painting to be used in marketing graphics or splash screens to working on small simple graphics for icons and buttons ... Or even working on the buttons themselves, as our games often need GUIs as well! You'll take direction from the Art Director and Lead Artist, meet with the team to talk about and show off your work, make changes as needed, and work with engineers to ensure that your work is properly implemented into the game. You'll have a decent amount of leeway to create really cool stuff, and will hopefully be excited about contribute to the game design itself.

WHAT WE'RE LOOKING FOR:

* 5+ years of illustration experience in Photoshop or Painter; Illustrator or Flash experience highly desirable but not a must. Should have shipped several game titles.
* Great sense of line and form, color and lighting, human anatomy, technical and architectural design, and environmental painting skills
* Strong character and environment design skills
* Ability to work with a broad range of subjects and styles, from detailed and rendered paintings like you might see in console game or films concept art to simple and cartoony and more appropriate for a light-hearted casual game… And anywhere in-between
* Willingness to mentor and share your skills and experience with other team-members
* Strong passion for gaming, especially in the social/casual sphere. Experience working on them desirable but not absolutely necessary
* 3D experience a plus but not required
* Strong cross-functional communications skills; verbal, written, and visual
* Ability to take direction well and to play well with others. No prima donnas!
* A desire to grow your skills and experience
* A terrific sense of humor.

TO APPLY:
Click the link below. Please don't forget to include a portfolio: NO APPLICATION WILL BE CONSIDERED WITHOUT A LINK TO A PORTFOLIO.
REFERENCE URL’S:
http://hire.jobvite.com/j/?cj=og4HVfwG&s=FilterFoundry


Budget: See Description
Job Type: Full / Part Time
Field: Web Design
Skill Requirements: HTML and CSS
Project Start:Aug. 15, 2011
Location:California, Los Angeles
Date Posted:Aug. 1, 2011, 10:16 a.m.
Project Start:Aug. 15, 2011
Project End:Aug. 15, 2015
DETAIL DESCRIPTION
Rockstar Energy Drink is looking for a full-time web designer to work in-house at our Hollywood offices.

You'll need:

- A strong portfolio & examples of live websites.
- Knowledge of current web design best practices and standards.
- HTML, XML, CSS, JavaScript.
- Understanding of current CMS platforms.
- PHP, Flash are a plus.
- Experience with email design/coding/marketing and SEO.
- Experience with e-commerce platforms.
- Solid skills on the current Adobe Software.
- Any experience with print design is a plus.
- Knowledge/Interest in action sports and music is a plus but not required.


Note: This is strictly an in-house, full-time position. If you're looking for freelance work or are not located in the Los Angeles area please do not apply. Salary is dependent on experience.

401K. Health benefits. Excellent opportunity for the right person. We are an EEO Employer.
Budget: See Description
Job Type: Full / Part Time
Field: Graphic Design
Skill Requirements: Adobe Illustrator
Project Start:Aug. 15, 2011
Location:California, Los Angeles
Date Posted:Aug. 1, 2011, 10:01 a.m.
Project Start:Aug. 15, 2011
Project End:Aug. 15, 2015
DETAIL DESCRIPTION
Rockstar Energy Drink is looking for a full-time junior-level designer to work in-house at our Hollywood offices.

The Basics:

You will be working under a team of designers to help in whatever capacity is required on a wide range of materials. Everything from point-of-sales, to packaging design, to apparel. The majority of the work will be print. Approximately 80% of the responsibilities will be resizing materials/cranking out work and 20% will be designing new layouts & looks. We are an ever-evolving brand so there is plenty of room for growth and creativity.


Here are the requirements/qualifications:

- Solid skills in the standard Adobe apps - Illustrator, Photoshop, InDesign.
- In-depth understanding of typography, layout, the print process and general design.
- Online portfolio and/or pdf.
- Illustration skills are a plus.
- Any additional programs & skills are welcome - let us know.
- Knowledge of Powerpoint and simple web-coding is a plus.
- Knowledge/Interest in action sports and music is a plus but not required.

Note: This is strictly an in-house, full-time position. If you're looking for freelance work or are not located in the Los Angeles area please do not apply.

401K. Health benefits. Excellent opportunity for the right person. We are an EEO Employer.
Posted by: Zachary Dorfman | Representing: Filter Foundry
Budget: See Description
Job Type: Full / Part Time
Field: Visual Design
Skill Requirements: Adobe In-Design
Project Start:July 29, 2011
Location:California, Los Angeles
Date Posted:July 29, 2011, 12:45 p.m.
Project Start:July 29, 2011
Project End:July 29, 2021
DETAIL DESCRIPTION
Looking for a Visual/Web Designer who understand web 2.0 and visual design for a rapidly growing gaming company in the entertainment / e-commerce / space. They also have a large fan base and community element. It is an extremely collaborative and friendly environment!

Need someone who is responsible and can be the creative force in a cross functional team that includes a Creative Director, Senior User Experience Designer, Producer and Development people. The right person would have experience working on an in depth site with complex UI - not just advertising.
Posted by: Eleventh Hour | Representing: Eleventh Hour
Budget: See Description
Job Type: Full / Part Time
Field: Package Design
Skill Requirements: Adobe Photoshop
Project Start:Aug. 8, 2011
Location:California, Los Angeles
Date Posted:July 28, 2011, 11:25 a.m.
Project Start:Aug. 8, 2011
Project End:Aug. 30, 2021
DETAIL DESCRIPTION
A great design and marketing agency seeks a Toy Package Designer with excellent conceptual and organizational skills to design and oversee a variety of print and packaging projects. In this role, you will work closely with the creative director, other designers, copywriters, production artists, and account managers to effectively originate new design themes and assets, as well as adapt existing ones. You should have:

• 4+ years of package specific experience
• Extensive knowledge of InDesign, Photoshop, and Illustrator
• A strong background with toy and/or entertainment packaging (DVD packaging, not so much)
• Familiarity with licensed products is a plus

This is an ongoing, freelance role, on site in Los Angeles with an hourly rate of $30-$35, DOE. For consideration, please send your resume and portfolio link to [email protected]
Posted by: Kristel Fritz | Representing: Kabam
Budget: See Description
Job Type: Full / Part Time
Field: Game Design
Skill Requirements: Adobe Flash
Project Start:Nov. 1, 2012
Location:California, San Francisco
Date Posted:July 21, 2011, 10:28 a.m.
Project Start:Nov. 1, 2012
Project End:Aug. 1, 2030
DETAIL DESCRIPTION
Art Lead
Art | Redwood Shores and San Francisco, CA, United States

Kabam is growing and we’re growing quickly.

With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. We’re building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic massively multi-player social gaming space. Our studio business model allows us to sustain a startup culture that empowers you to drive change and create and own the outcome of your contributions – contributions that impact millions of gamers daily.

Think you have what it takes to make real games? We want to meet you.

WHAT YOU'LL DO:

The Art Lead will be responsible guiding a team of artists to transform wireframes and concept art into beautiful, usable games and provide post-launch support for new in-game features and content. Responsibilities include:

* Wearing multiple hats to help out with all aspects of a game's visual design, UI, art, animation, marketing artwork, and more.
* Work with dynamic teams of concept illustrators and visual designers, both in-house and external to the company
* Communicate with the Art Director and project Associate Producers, Studio Managers, and Product heads to define and collaborate on the aesthetic vision for a given title
* Turn wireframes and technical notes into visually compelling and meaningful designs
* Actively manage the asset pipeline for a game with an eye toward balancing delivery constraints (budget, time, quality); proactively communicate issues to Product teams
* Maintain a strong pool of contract illustrators and designers

WHAT WE'RE LOOKING FOR:

* 5+ years of design and/or illustration and/or 2D animation experience; social games experience a plus
* Advanced knowledge of Illustrator, Photoshop and Flash; 3D experience a plus
* Strong cross-functional communications skills
* Good understanding of HTML/CSS/AJAX a plus
* Strong passion for gaming, especially in the social/casual sphere
* Ability to take direction well, when necessary, and especially to give direction well and collaborate with a somewhat flat team: Must play well with others, and no prima donnas!
* A desire to grow your skills and experience; a natural mentor
* A terrific sense of humor.

TO APPLY:

To send us your information, click the link below. Please don't forget to include a portfolio: NO APPLICATION WILL BE CONSIDERED WITHOUT ART SAMPLES OR A LINK TO A PORTFOLIO.
REFERENCE URL’S:
http://hire.jobvite.com/CompanyJobs/Careers.aspx?nl=1&k=Job&j=oglhVfwx&s=FilterFoundry


Posted by: Kristel Fritz | Representing: Kabam
Budget: See Description
Job Type: Full / Part Time
Field: Digital Art
Skill Requirements: Adobe Illustrator
Project Start:Nov. 1, 2011
Location:California, San Francisco
Date Posted:July 15, 2011, 2:13 p.m.
Project Start:Nov. 1, 2011
Project End:Nov. 1, 2021
DETAIL DESCRIPTION
Kabam is growing and we’re growing quickly.

With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. We’re building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic massively multi-player social gaming space. Our studio business model allows us to sustain a startup culture that empowers you to drive change and create and own the outcome of your contributions – contributions that impact millions of gamers daily.

Think you have what it takes to make real games? We want to meet you.

WHAT YOU'LL DO:

At Kabam, small teams of artists, designers, and engineers work together to collaborate on exciting games. A 2D artist will contribute anything from concept sketches and mock-ups to finished production-ready art for use in a game. An artist might be called upon to work on anything from a detailed, beautifully-rendered painting to be used in marketing graphics or splash screens to working on small simple graphics for icons and buttons ... Or even working on the buttons themselves, as our games often need GUIs as well! You'll take direction from the Art Director and Lead Artist, meet with the team to talk about and show off your work, make changes as needed, and work with engineers to ensure that your work is properly implemented into the game. You'll have a decent amount of leeway to create really cool stuff, and will hopefully be excited about contributing to the game design itself.

WHAT WE'RE LOOKING FOR:

* 2+ years of illustration experience in Photoshop or Painter; Illustrator or Flash experience highly desirable but not a must.
* Great sense of line and form, color and lighting, human anatomy, technical and architectural design, and environmental painting skills
* Strong character and environment design skills are big plus
* Ability to work with a broad range of subjects and styles, from detailed and rendered paintings like you might see in console game or films concept art to simple and cartoony and more appropriate for a light-hearted casual game. And anywhere in-between!
* Strong passion for gaming, especially in the social/casual sphere. Experience working on them desirable but not absolutely necessary
* 3D experience a plus but not required
* Strong cross-functional communications skills; verbal, written, and visual
* Ability to take direction well and to play well with others. No prima donnas!
* A desire to grow your skills and experience
* A terrific sense of humor.

TO APPLY:

To send us your information, click 'Apply' below. Please don't forget to inlcude a portfolio: NO APPLICATION WILL BE CONSIDERED WITHOUT ART SAMPLES OR A LINK TO A PORTFOLIO.
Budget: See Description
Job Type: Full / Part Time
Field: Web Design
Skill Requirements: Javascript and Jquery
Project Start:Aug. 31, 2011
Location:California, Los Angeles
Date Posted:July 8, 2011, 12:18 p.m.
Project Start:Aug. 31, 2011
Project End:Aug. 31, 2021
DETAIL DESCRIPTION
Creative Capital Group is looking for a Sr. Back-end Web Developer

Key Duties and Responsibilities
Design, implement and maintain back-end for web applications
Produce clean, high-quality code
Maintain existing static and dynamic web sites
Interact with front-end development team
Maintain cutting-edge knowledge of current and emerging technologies, trends, and standards

Requirements
3+ years of back-end web development
Fundamental knowledge of back-end web development
Proficiency with server-side programming in Python, PHP, or Java with knowledge of web application frameworks, such as Django
Experience with scalable, multi-server, multi-database web development is a plus
Familiarity with version control and issue tracking systems (e.g. SVN + Trac)
Familiarity with front-end web development (HTML/CSS/JS and/or Flash) is a plus
A strong, creative, problem solver, self-motivated and tenacious when tackling tough issues
A team player with energy and enthusiasm, and a high tolerance for change and ambiguity
Excellent communicator with an interest in continuous improvement of self and the organization

Submit PAD and E-mail Resume to: [email protected]